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The One Ring RPG: Realms of the Three Rings
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The One Ring RPG: Realms of the Three Rings

The One Ring RPG: Realms of the Three Rings

ā€œIn Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.ā€

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.

Realms of the Three Ringsā„¢ is a beautifully illustrated hardback supplement for The One Ringā„¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.

  • Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
  • Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
  • Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Ringsā„¢ novels, as well as others created specifically for the game.
  • The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.
$11.55

Original: $32.99

-65%
The One Ring RPG: Realms of the Three Rings—

$32.99

$11.55

The One Ring RPG: Realms of the Three Rings

ā€œIn Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.ā€

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.

Realms of the Three Ringsā„¢ is a beautifully illustrated hardback supplement for The One Ringā„¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.

  • Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
  • Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
  • Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Ringsā„¢ novels, as well as others created specifically for the game.
  • The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.

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ā€œIn Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.ā€

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.

Realms of the Three Ringsā„¢ is a beautifully illustrated hardback supplement for The One Ringā„¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.

  • Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
  • Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
  • Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Ringsā„¢ novels, as well as others created specifically for the game.
  • The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.